Battlefield 3 Many Months In

I have been playing Battlefield 3 as much as I possibly can since I got it.  I have noticed many things.  Some things have been addressed by DICE, and we all thank you for fixing some of the “Glitches”, and “Cheats”.  There are many other things that I just don’t understand, and I know that I am not the only one that plays the game that doesn’t understand them.  The gun lights are just not realistic, and they are quite annoying.  Some players may like them because blinding others is in their gameplan.

There are many things in the game that can be destroyed while some of the simplest things can’t be.  I can’t understand how trees can stay fully standing after being hit by a tank, and even the wall light fixtures stay intact on some of the buildings.

The biggest cheat that still exists is the “Level Clipping.”  One of the best examples of level clipping on Damavand Peak is above the tunnel on the side opposite the construction flag.  If you happen to find your way up the rocks you can get on the top edge of the tunnel.  Once there you can crawl behind one of the center columns.  If you then try to get into the rock you will notice that you can see everything going on below.  You cannot get any kills, but you can get many “Spots” from that location.

Hitman Absolution Is Making Its Way Out

Years ago I played Hitman for the PC.  This was by far one of the best games out at that point.  I am into shooter games, but I also enjoy a good action game.  Hitman always combines the two.  From eliminating an enemy and using the clothing as a disguise to the tactics used to accomplish a mission this game has it all.  In the older games he would sneak into a place, take out someone that had a outfit that allowed him to blend in without being noticed, and then eliminate the target.  There was even a time that he was into flower delivery.  Hitman isn’t the continuous action game, and this is because things need to be done slowly, and precisely.

Now in preorder status Hitman Absolution brings another episode to the Hitman series.

HITMAN ABSOLUTION follows Agent 47, a cold blooded assassin, who takes on his most dangerous contract to date.

Betrayed by those he trusted, Agent 47 takes on his most dangerous contract to date in search of the truth.

* Showcasing IO Interactive’s new proprietary Glacier 2™ technology, the game has been built from the ground up, boasting a cinematic story, distinctive art direction and highly original game design.

* Experience a Living Breathing World. Characters come to life as players make their way through the world, reacting to subtle changes in the environment around them and showing a wide range of reactions.

* Instinct allows the player to see the world through the eyes of Agent 47. It is a dynamic economy that is earned by executing class Hitman gameplay moves.

* Disguises have been taken to the next level with a huge variety which you can take, not only to blend in visually but also to impersonate a victim. Once in disguise, the world around you will react to that disguise, so choose carefully.

Does Playing Drum Hero Really Teach Anything?

I have been witness to many new games that have come out for game systems.  I can see that some of them are fun to play, but are they really teaching anything about music?  There have been games like DJ Hero, Guitar Hero, Band In A Box, Drum Hero.  These games teach you to mash buttons to imitate what is being played on the screen, but they don’t actually have a musical lesson to them.  Anyone can mash buttons.  There are new titles coming out that allow you to hook your guitar up to the game system.  I don’t know if they operate the same, but it leaves me guessing.

Have you ever played any of these games?  Do you feel that they have any sort of musical lesson to them?